Before making this post, I realized I didn’t have a category for simply posting updates on work that wasn’t tied in to some release or patch notes. Well, I guess now is as good as any to introduce Development Updates! For the premiere of these posts, I wanted to show a little teaser of our current and possibly future art style we’ll be going with.
Pretty sweet, huh? You can thank Stewart Leith for that and check out more of his work at his own blog. Those waves are animated, too! Obviously, we went with a bit of a retro, pixelated look. Nothing wrong with that, but it turned out to be quite limiting (just check out Stewart’s stuff, epic potential!). So yesterday, he sent me a simple concept of what the new look could be, changing the game into more of a platformer than a runner.
Much more painterly, interesting to look at, and putting some parallax onto these scenes is gonna be a treat. Maybe I can get some gifs up then to show that off. Might even play around with the current scene to test it. Anyway, I hope that has wet your appetite for a bit of content for now. More to come later this week!